Casino’s Report on Virtual Reality Popularity

SlotsMillion Casino’s Report on Virtual Reality Popularity

The research was conducted by the commission of SlotsMillion Casino and it revealed that 92% of all interviewees were familiar with Virtual Reality as a term. SlotsMillion, which is a part of online gaming company ALEA and was founded in 2014, is a pioneer in online gambling and opens the door to the world of VR/3D casinos with real money games.

Virtual Reality Popularity

Approximately 23% of the participants told that they had already tried various aspects of Virtual Reality (VR) as new technology. According to the report, VR has the greatest success among people aged 18-34, which is not very surprisingly because of the promotion of it as an entertainment for millennials.

As to other figures of the report, 24% of the interviewees from the age group 35-54 and 10% from 55 years and older have also tried VR technology. Answering the question if they feel interest in VR, 80% of the Generation Y respondents, 66% of the 35-54-year-old group, and 56% of 55 years old and older said “Yes”.

Talking about gender division of votes, 60% of all interviewed women and 72% of all interviewed men told about their interest to the new technology. While being asked if they had already tried VR, 18% of females and 30% of males that participated in the report answered positively.

The research held by the UK firm Opinium also revealed that 1% of the respondents even confessed in VR obsession. As to the degree of interest to the new technology, 14% of participants have a great interest, 19% – just interest, and 33% – mild interest.

The top options for players to use VR technology for are gaming and travel experience. Among other popular reasons are watching movies, television, live music together with using VR headsets for participating in a variety of sports events.

SlotsMillion research has also found out that 172 mln people will be using VR by 2018. It was calculated that the profit of VR technology can reach $4.6 billion by the end of this year. Opinium firm has also estimated that Virtual Reality software will reach a 3,000% rise in revenue by 2018, VR products will be purchased by 28 mln people during this period.

CEO at SlotsMillion commented on the results of the research and told that they succeeded in creating awareness in customers and only the limited opportunity of trying a VR headset stopped people from trying it.

Mr Tomic also agreed that affordability is still a question, but he is sure that when the price is reduced, more people will try VR products.

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